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      • Installing & Pinning GameMaker Lite
      • Pixels
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      • Copyrght
      • Game Basics
      • Color Theory & Monitors
      • Designing with Pixels
      • Creating a Feel in Games
      • Rasters vs. Vectors
      • App Feedback
      • Tile Based Games
      • Marketing
      • Licensing & Ratings
      • Coordinate Location & Mapping
      • History of Video Games >
        • History of Video Games Gen 1
        • History of Video Games Gen 2
        • History of Video Games Gen 3
        • History of Video Games Gen 4
        • History of Video Games Gen 5
        • History of Video Games Gen 6
        • History of Video Games Gen 7
        • History of Video Games Gen 8
    • Assignments >
      • Fruit Tutorial
      • Logo >
        • Logo Composition
        • Logo Thumbnails
        • Logo Rough
        • Practice Vector
        • Ill Dog
        • Using the Scanner
        • Setting up an Illustrator File to Vector
        • Layering and Planning a Vector
        • Vectoring Problems & Corrections
        • Quick Vector Image Touchups
        • Image Background
        • Rasters vs. Vectors
      • Breakout >
        • Prepping Sprites for GameMaker
        • Making Breakout Part 1
        • Using Ai to Make a Splash Screen
        • Making Breakout Part 2
      • Sonic Pi
      • Pacman >
        • Animating a Sprite
        • Animating a Running Sprite
        • Creating Pacman with GameMaker
        • Making Ghosts Smarter
        • Evaluating Pacman
      • Maze Puzzler >
        • Maze Puzzler Evaluatuion
      • Meteors
      • 1945
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Video Game Design & Programming

aSSIGNMENTS

Throughout the class you will learn to create graphics, make games and do other tasks that will culminate in assignments. Here you can find the handouts and directions that accompany these assignments.

NHSbobcats.org

Sapphire

 Mr. Tate's Blog

techgeek.pro

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