Prepping Sprites for GameMaker
At long last, it's time to build your sprites for your games. We've spent a lot of time talking about the technical details of how pixels and images work, what kinds of image files there are and even how to get resolution right. Now we are going to create those images. You're well ware of how to make vectors in Illustrator. After all, you already made a solid vector for your logo to go with the practice vector and Ill Dog. The thing is, these images are incompatible with GameMaker.. Not only is their size inappropriate, but the file type, resolution and possibly even the color mode is ineffective. Let’s talk about prepping these images for GameMaker.