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Curriculum
Lessons
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Installing & Pinning GameMaker Lite
Pixels
Resolution
Copyrght
Game Basics
Color Theory & Monitors
Designing with Pixels
Creating a Feel in Games
Rasters vs. Vectors
Cheat Codes!
App Feedback
Tile Based Games
Marketing
Licensing & Ratings
Coordinate Location & Mapping
History of Video Games
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History of Video Games Gen 1
History of Video Games Gen 2
History of Video Games Gen 3
History of Video Games Gen 4
History of Video Games Gen 5
History of Video Games Gen 6
History of Video Games Gen 7
History of Video Games Gen 8
Assignments
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Fruit Tutorial
Logo
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Logo Composition
Logo Thumbnails
Logo Rough
Practice Vector
Ill Dog
Using the Scanner
Setting up an Illustrator File to Vector
Layering and Planning a Vector
Vectoring Problems & Corrections
Quick Vector Image Touchups
Image Background
Rasters vs. Vectors
Breakout
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Prepping Sprites for GameMaker
Making Breakout Part 1
Using Ai to Make a Splash Screen
Making Breakout Part 2
Sonic Pi
Pacman
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Animating a Sprite
Animating a Running Sprite
Creating Pacman with GameMaker
Making Ghosts Smarter
Evaluating Pacman
Maze Puzzler
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Maze Puzzler Evaluatuion
Meteors
1945
Links
Contact
Video Game Design & Programming
Pixels
Before we actually dive making games, let's explore how screens and images work. The short video below does a really nice job explaining pixels and monitors in it's most basic terms.